#ifndef OPENGL_TORUS_H
#define OPENGL_TORUS_H

#include "trianglemesh.h"
#include <glad\glad.h>
namespace ShaderLab {
    class Torus : public TriangleMesh {
    public:
        Torus(GLfloat outerRadius, GLfloat innerRadius, GLuint nsides, GLuint nrings);
    };

}
#endif // !COMMON_TORUS_H